Director of User Experience, Eros Digital
- Built the UX process from the ground up to cover user research, prototyping and user testing of all new products and features on web, mobile, and OTT devices.
- Created design system to cover web, phones, and TV (Apple TV, Android TV and Roku)
- Managed and mentored teams (both foreign and domestic) with a focus on communication, streamlining workflows, and reinforcing business goals.
Director of User Experience, Socialtext
Nov 2012 - Aug 2014
- Optimized the UX and design processes for complex products in the workplace collaboration space, which included an innovative web product for online mentoring that we patented.
- Developed style guides and documentation to maintain coherent information and interaction design patterns. Style guide was adopted by parent company.
Lead UI/UX Designer, Magnet
Dec 2011 - Nov 2012
- Researched, prototyped and designed complex phone and tablet applications across weband mobile (both Android and iOS) platforms.
- Built a small team and created the design process to speed up the web and mobile development process by means of wireframes, prototypes and style guides.
Lead Interactive Designer / Astro Gaming
Jun 2009 - Jul 2011
- Conceptualized, planned and executed original designs for a wide range of website properties including product configurators, customer engagement and customer support portals.
- Participated in field studies at Major League Gaming events to better understand our users.
Art Director / MeeVee
Jan 2007 - Feb 2008
- Developed innovative new ways to connect people to the TV and actors they loved through gamification, social networking and personalization.
- Designed and prototyped video aggregators and network branded experiences.
BFA, Computer Art, Savannah College of Art & Design
BFA, Video, Savannah College of Art & Design
Math, Art & Psychology Studies, University of Vermont